![]() ![]() Johnson seamlessly evolves the Ellie voice to reflect the passage of time, while Baker's delivery of the ever-more-gravelly Joel is just music to the ears as always. That they are still two of the very best in the business. Speaking of voice acting, Ashley Johnson (Ellie) and Troy Baker (Joel) prove in Sound is exemplary in all three departments: music, sound effects and voice acting. Throughout the game, she plays excellent acoustic renditions of songs such as A-ha's "Take on Me" and folk classic "The Wayfaring Stranger", which we first heard the characters' voice actors play beautifully ![]() Guitar plays a central role in the game's story, as Joel makes good on his earlier promise to teach Ellie how to play. The game's soundtrack is just as good as the first, mixing reflective passages of classical guitar music with more foreboding, sinister compositions to suit the ever-threatening mood. Gustavo Santaolalla returns to compose the score again, assisted ably by The first is pretty self-explanatory if you played the original , and you can certainly see why once you've played it. ![]() Naughty Dog made a big deal about the importance of sound in the run-up to the release of This is a spoiler-free review, so we won't go into too much detail, but for those of you who have played it: how terrifying and awesome was that new infected in the hospital?! Sound - Score 98 Returning infected like the Clickers and Bloated look just as menacing as they did before, while the few new additions elevate the shock factor to new heights. How my launch-day PS4 kept up, I'll never know.Ī big shoutout has to go out to the teams who worked on the character models for the enemies as well. Particular graphical highlights include a passage early on, when Ellie and Dina are exploring an industrial building drenched with red lighting and water leaks, and an epic part of the story later on when you make your way through the fires of a certain island. Like in the first game, the great outdoors is counterbalanced with the oppressive interiors. What sets the game apart from other graphically-impressive titles, though, is the variety on offer. From the moment you start your story in the open world of post-outbreak Seattle, all the way to the ending on a fog-covered beach, you'll be blown away by the landscapes you encounter. Ellie certainly serves as the highlight of the visual evolution from the first game.Ībsolutely nails the visuals. Everyone's emotions are on clear display, making the story believable and engaging at almost every turn. The cast of supporting characters all look fantastic, too, serving as rich additions to the cast. The facial effects she displays - from wide-eyed optimism as Joel teaches her how to play guitar, to sheer desperation as she faces the challenges later - are realistic and cinematic. , she has grown from a bright-faced young girl to a moody teenager with nihilistic tendencies. ![]() The game makes maximum use of the PS4's graphical capabilities, delivering an awe-inspiring range of sprawling landscapes, realistically claustrophobic indoor settings, and impressive lighting effects that enhance the experience ten-fold.Īs the primary playable character, Ellie certainly serves as the highlight of the visual evolution from the first game. After a full playthrough of the game ourselves, here's our , while others have shunned it for a variety of reasons varying from the entirely valid to the frankly ludicrous. Many have dubbed it another masterpiece from the studio seemingly Is splitting audiences right down the middle. In PlayStation history, and when Naughty Dog announced that it was coming, the hype train went into overdrive. Fans were understandably desperate for a next-gen follow-up to one of the The story of Joel and Ellie touched the hearts of gamers across the world, resulting in sales of more thanĪfter a gruelling story which sees the central characters go from unwilling travel companions toįather and daughter, the game ends with a huge moment that would change the pair's dynamic forever. Released towards the end of the PS3's natural lifecycle, it told the oh-so-familiar story of an undefined infection spreading across the United States and rendering the world a post-apocalyptic wasteland. ![]()
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